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using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
namespace Sevomin.Models
{
public class DovominJob
{
[Key]
public long Id { get; set; }
[Index("IX_DovominJobUniqueIndex", Order = 1, IsUnique = true)]
[Required]
[StringLength(128)]
public string DovominId { get; set; }
[Index]
[Index("IX_DovominJobUniqueIndex", Order = 2, IsUnique = true)]
[Required]
public long JobId { get; set; }
[Required]
public DateTime ApplyDate { get; set; }
public string CoverLetter { get; set; }
public decimal Affinity { get; set; }
public bool MinimumRequirement { get; set; }
public DateTime? AvalinSeen { get; set; }
public string AvalinComment { get; set; }
public bool AvalinDelete { get; set; }
public virtual Dovomin Dovomin { get; set; }
public virtual Job Job { get; set; }
public DovominJob(Dovomin dovomin, Job job)
{
this.Dovomin = dovomin;
this.Job = job;
CalculateAffinity();
}
public DovominJob()
{
}
public void CalculateAffinity()
{
if (Dovomin == null || Job == null)
return;
MinimumRequirement = true;
decimal sum = 0;
decimal count = 0;
decimal maxPoint = 0;
Affinity = 0;
foreach (var jp in
Job.JobParameters.Where(x=>x.Moscow != 0 && !string.IsNullOrWhiteSpace(x.StringValue) ))
{
count++;
decimal m = jp.Moscow - 1 ;
maxPoint += jp.Parameter.BasePoint * m;
DovominParameter dp = Dovomin.DovominParameters.SingleOrDefault(x=>x.ParameterId == jp.ParameterId);
if (dp == null)
continue;
if (jp.Moscow == 4)
{
if ((jp.StringValue != dp.StringValue && jp.NumericValue == 0)
|| (jp.NumericValue > 0 && jp.NumericValue > dp.NumericValue))
{
MinimumRequirement = false;
}
}
decimal? dpv = dp.NumericValue;
decimal? jpv = jp.NumericValue;
if (jpv == null)
{
if (jp.StringValue == dp.StringValue)
sum += m * jp.Parameter.BasePoint;
continue;
}
if (dpv == null)
continue;
if (jpv <= dpv)
sum += m * jp.Parameter.BasePoint;
//v2
//if (jpv <= dpv)
// sum += m;
//else
// sum += m * ((jpv.Value - dpv.Value) / (jpv.Value == 0 ? (decimal)0.000001 : jpv.Value));
}
if (maxPoint == 0)
this.Affinity = 1;
else
this.Affinity = Math.Round(sum / maxPoint, 2, MidpointRounding.ToEven);
}
}
}